Sunday, August 10, 2008

Banking Tips

Banking is one way for you to buy stronger weapons later in the age, or purchase siege and fortification upgrades that are too costly. It might be that your Turn-Based Gold (TBG) isn't enough to give you the capability to buy weapons or purchase upgrades, so you resort to banking. But what exactly is banking? And how do you "bank"?

First-off, banking is purchasing cheaper weapons (or even stronger ones depending on your gold) with your TBG. The principle is to buy weapons that are intended to be sold-off later. Selling-off these "banked" weapons later gives you gold which you can use in turn to purchase stronger weapons or siege and fortification upgrades. (See list of siege technology and fortification upgrades)

For example, you want to purchase 1 Blackpowder Missile which costs 850,000 gold but you only have 350,000 available gold. You may choose to buy 1,750 sticks instead with the 350,000 gold. Note that all attack and defense weapons are 75% worth of their purchased value when you sell them. A stick which costs 200 gold when bought costs 150 when sold. Since you already have 1,750 sticks in your armory, all the 1,750 sticks would give you 262,500 gold assuming you sell them all (1,750 sticks multiplied by 150 gold per stick sold). And since 1 BPM costs 850,000, then:

850,000 - 262,500 = 587,500 gold. You still need 587,500 gold for you to be able to buy 1 BPM. Bank more sticks until you reach 587,500 gold worth of sticks more. That is:

587,500 gold (needed worth of sticks) divided by 150 gold (sell-off value per stick)
= 3,916.67 sticks (the number of sticks you need to bank in addition to the 1,750 sticks you already have)

In short,

1 BPM (850,000 gold) = 5,666.67 sticks (approx. 850,000 gold)

By the time you already have 5,667 sticks, you can now sell-off those sticks so that you can get 850,000 gold, enough to buy 1 BPM.

Remember, do not bank on covert tools (spy/sentry tools) as these only give you 60% worth of gold from their original purchase price. Attack/defense weapons, on the other hand, give you back 75% worth of gold when these weapons are sold-off.

Perhaps the more important role of banking falls under siege technologies and fortifications upgrade.

1 comment:

paddy sniper said...

good tactic, but keeping def at 0 and having a low rank account with high def can be better

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