Friday, June 26, 2009

Beginner's Guide to KoC

Kings of Chaos is a massively multiplayer online role-playing game (MMORPG). Players initially choose their preferred race---Humans, Dwarves, Orcs, Undead, and Elves. Each race has its own bonus. Humans gain more income. Dwarves defend better. Orcs attack stronger. Elves spy more stealthily. And the Undead guard better against reconnaissance and sabotage.

INCOME AND ATTACK TURNS

Players get stronger in terms of two primary things: (1) income, and (2) attack turns. Income (or gold) comes every 30 minutes, the same time it takes to get 1 attack turn. The size of a player's income is determined by the number of soldiers he has. The bigger the fighting force, the higher the income will be. On the other hand, attack turns are spent on striking and defeating enemies in order to steal their gold. Both income and attack turns can give players a suitable amount of gold, depending on several factors, which they can spend to buy weapons. The bottom line is that the more gold you have, the more (or better) weapons you'll be able to purchase, and the better chances you have of gaining the upper hand.

INCREASING SOLDIERS

Increasing a player's soldiers can be achieved in two ways: (1) through the recruiter and (2) through the unit production upgrades. The recruiter is a tool where players click on their recruit links and those of others, thereby increasing morale. The higher the morale, the more soldiers the player will expect in return. Conversely, the more links clicked, the more soldiers will be received in the process. In short, morale is equivalent to the total number of click credits. There are two types of recruiters. The first is the in-game recruiter accessible via the "recruit" link on the left side of the KoC page. The second type are recruiters created by other KoC players. It is a system that works just like the in-game recruiter. Unit Production upgrades can be accessed through the "training" link located in the left side of the KoC page. Every upgrade determines how many soldiers a player will receive every 24 hours. The higher the upgrade cost, the more soldiers will be regularly received. The maximum unit production upgrade is 640 soldiers every 24 hours. The minimum is 0.

WEAPONS

Weapons in Kings of Chaos can be generally classified into four types: (1) Attack, (2) Defense, (3) Spy, and (4) Sentry. All of these weapon types have their own respective weapon kinds. The pricier the weapon, the stronger the weapon will be and the more points the player will receive for the corresponding action. Apparently, attack weapons are used to make offense or strike the enemy. Defensive weapons are activated whenever an enemy attacks the defending player. Attack weapons are not used when defending an attacking enemy. Similarly, defense weapons are not used by soldiers when the player initiates the attack on another player.

Spy weapons or tools are used by spies when making covert reconnaissance operations or sabotaging the weapons of an enemy. The more and better spy tools, the more chances a player has in seeing the enemies' gold in the battlefield. On the other hand, sentry tools are used by sentries in order to defend against spies. Sentry tools enable a player to hide his gold from the enemy in the battlefield. These tools, when held by sentries, also serve to protect the player from enemy sabotage attempts.

UPGRADES

The strength of weapons can be amplified through certain upgrades. Upgrades can come in the form of: (1) siege technology, (2) fortification, and (3) covert level. Each succeeding upgrade costs more but raises stats better. Siege technology upgrades increase the multiplier for the strike action of a player, given certain attack weapons held by trained or untrained attack soldiers, or attack mercenaries. Fortification upgrades increase the multiplier for the defensive action of a player, given certain defensive weapons held by trained or untrained defense soldiers, or defense mercenaries. Covert level upgrades increase the multiplier for both spy and sentry, given certain spy or sentry tools held by covert operatives.

MERCENARIES

Mercenaries are soldiers that do not produce income or gold. They are purchased through the "mercenaries" link in the left side of the KoC page. No more than 25% of a player's total fighting force can be composed of mercenaries. Untrained mercenaries are the first to die in battle, followed by either attack or defense mercenaries depending on whether the player attack or defended another player.

RANKINGS

Rankings are calculated once every 30 minutes. A player's rank is determined in terms of the total of each of the ranks of his stats which include strike and defensive actions as well as spy and sentry ratings. The total rank is thereafter compared with the total rank of all the other players, thereby producing the player's overall rank.
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Thursday, June 25, 2009

KoC Age 12 Clickers/Recruiters

Here is a list of the clickers/recruiters for Kings of Chaos Age 12.

(1) http://shane.aeru.org/recruiters/download.pl


Will be updated every now and then. Be sure to bookmark this page.



Continue reading here.

Tuesday, June 23, 2009

KoC Age 12

Taken from the Kings of Chaos homepage:

Welcome to Age 12! We're made a few updates for the Age, as well as adjusting race bonuses, so choose your new strategy wisely!
  • Negative morale cap of -100: Players whose morale drops below this amount will not be eligible to receive recruit clicking credit.
  • Clickback Trickle: Credit for morale-based recruits now propagates up the command chain, so commanders will benefit from having officers with high morale.
  • New race bonuses: Human income bonus reduced from 25% to 15%, Dwarves, Elves, and Orcs main bonus increased 10%.
  • Alliances have been cleaned out to remove obsolete alliances.

Age 11 Final Stats are available HERE. Good luck, and have fun in Age 12!



My final stats for Age 11 :)

Have fun playing this age everyone! Continue reading here.
KoC Gold Calculator

Number of Attack Soldiers
Number of Defense Soldiers
Number of Untrained Soldiers
Number of Spies
Number of Sentries
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Gold Per 30 Minutes